
All of Ageia's PhysX will soon belong to Nvidia as the Green Goblin of Santa Clara has announced that it will be acquiring the confused in-game physics company. Founded in 2002 Ageia is the creator of the PhysX platform which, although being adopted for over 140 games, it never picked up to a point where a separate processing unit, with its sole purpose being in-game physics calculations to be a requirement. After Intel bought Havok though, things heated up and now Nvidia stepped up to buy the company so as to finally bring GeForce-running physics to the market.
"The AGEIA team is world class, and is passionate about the same thing we are—creating the most amazing and captivating game experiences," stated Jen-Hsun Huang, president and CEO of NVIDIA. "By combining the teams that created the world's most pervasive GPU and physics engine brands, we can now bring GeForce-accelerated PhysX to hundreds of millions of gamers around the world."
Out goes SLI Physics, in comes GeForce PhysX and this might really be a good reason to buy that second (or third) discrete graphics card. Until then we just know that we won't know the financial details of the deal.